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Saints Row the Third: Remastered box art

Review

Action Adventure, Open World

Saints Row the Third: Remastered

Content

8/10

Performance

4/5

Tested on Steam Deck

Deck Unsupported

ProtonDB Platinum

Saints Row the Third Remastered is one of my favorite GTA-like games made and so far, plays fantastically on the Steam Deck.

FPS limit
50
Refresh rate
50 Hz
TDP limit
8
GPU clock
1100
Scaling filter
FSR Sharpness 0

Half Rate Shading

Off

Proton version
No Forced Compatibility

In-game settings

Set Preset to Medium, then change to Custom

Resolution: 1152×720

Anti-Aliasing: FXAA

Shadow Detail: Low

Wattage

13W - 15W

Temps

65c - 70c

Battery

~3.5 hours

Where to buy

Store links may earn SDHQ a commission at no extra cost to you.

Steam Deck score

4/5

Performance
4/5
Visuals
4/5
Stability
4/5
Controls
5/5
Battery
4/5

Content score

8/10

Gameplay
9/10
Graphics
8/10
Story
8/10
Sound
8/10
Fun factor
9/10

Saints Row the Third: Remastered is a…well remaster of the original SR3 game. Think of this game like the crazy version of GTA. You run around in an open-world, kill whoever you want to, steal vehicles, and much more. You also have insane weapons like a dildo and…well I don’t want to spoil TOO much, but it is a great game, my personal favorite in the series.

The game does seem to cap itself out at odd times when it comes to the settings. I found a nice couple builds that work well too, perfect for any scenario. The recommended build focuses on a mix of all of them with a slightly higher priority on battery life with primarily medium settings and a 50 FPS cap. The build keeps the game looking nice and sharp with silky smooth gameplay.

The other builds tend to have a couple odd issues, but work fine generally. There are some points where these builds will actually have better temps and battery drain than what I am reporting. I haven’t figured out exactly why yet, but it doesn’t last that long and everything will spike back up.

Overall, the game runs and looks wonderful on the Steam Deck. It’s a great alternative…considering we can’t play the new one on SteamOS (there’s a possible workaround editing the EXE, but have not tried it yet).

Screenshots:

Recommended Build:

Quality Build:

60 FPS Build:

Comparisons:

Left ImageRight Image

Note: This was one of the times the Quality build had lower temps, these shot up as soon as I moved away from this spot.

Left ImageRight Image
Left ImageRight Image

Our review is based on the PC version of this game.

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Deck builds

Quality Build

SteamOS:

Unlimited FPS Cap with 40 Refresh Rate

Half Rate Shading OFF

TDP Limit 10

GPU Clock Speed Frequency: 1100

Linear

 

Proton Version:

No Forced Compatibility

 

Game Settings:

Resolution: 1280×800

Filter Mode: Anisotropic 8x

Scene Detail: Medium

Lighting Detail: High

Shadow Detail: Medium

Screen Space Reflections: Yes

Ambient Occlusion: Medium

Depth of Field: Low

Volumetric Fog: Low

V-Sync: Yes

Sharpening: 0

 

Projected Battery Usage/Temps:

15W – 18W

Around 71c – 77c temps for CPU and GPU

Around 2 – 2.5 hours of gameplay

60 FPS Build

SteamOS:

60 FPS Cap with 60 Refresh Rate

Half Rate Shading OFF

TDP Limit 11

GPU Clock Speed Frequency: 1100

Linear

 

Proton Version:

No Forced Compatibility

 

Game Settings:

Resolution: 960×600

Filter Mode: Anisotropic 4x

Scene Detail: Low

Lighting Detail: Medium

Shadow Detail: Low

Screen Space Reflections: No

Ambient Occlusion: Off

Depth of Field: Low

Volumetric Fog: Low

V-Sync: Off

Sharpening: 0

 

Projected Battery Usage/Temps:

16W – 20W

Around 75c – 82c temps for CPU and GPU

Around 1.5 – 2 hours of gameplay

Avatar image of Noah Kupetsky

Written by

Noah Kupetsky

CEO/Editor in Chief

A lover of gaming since 4, Noah has grown up with a love and passion for the industry. From there, he started to travel a lot and develop a joy for handheld and PC gaming. When the Steam Deck released, it just all clicked.

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