Steam Deck & Steam Machine news, reviews and settings
Elden Ring box art

Review

Open World, RPG, Souls-Like

Elden Ring

Content

10/10

Performance

4/5

Tested on Steam Deck

Deck Verified

ProtonDB Platinum

Elden Ring is a fantastic example of what the Steam Deck is capable of.

Steam Deck settings

FPS limit
30
Refresh rate
60 Hz
TDP limit
9
GPU clock
Disabled
Scaling filter
Linear

Half Rate Shading

Off

Proton version
Proton GE 7-25

In-game settings

Terrain Quality: High

Antialiasing Quality: High

SSAO: Medium

Depth of Field: OFF (optional)

Motion blur: Low (optional)

Shadow Quality: Low

Lighting Quality: Medium

Effects Quality: Medium

Volumetric Quality: Medium

Reflection Quality: Low

Water Surface Quality: High

Shader Quality: Low

Global Illumination Quality: Low

Grass Quality: Medium

Wattage

13W - 16W

Temps

~65c - 70c for CPU and GPU

Battery

2.5 - 3 hours

Where to buy

Store links may earn SDHQ a commission at no extra cost to you.

Steam Deck score

4/5

Performance
4/5
Visuals
4/5
Stability
3/5
Controls
5/5
Battery
4/5

Content score

10/10

Gameplay
10/10
Graphics
9/10
Story
9/10
Sound
10/10
Fun factor
10/10

Elden Ring is an open world Souls game, which features a large variety of enemies and areas with plenty to explore and experience. With many possible builds to play your way, you will trek across a unique land that makes you want to explore every inch of it. Use magic, swords, halberds, and even prayer, to dispatch a variety of enemies that can range from giant crows to giant shrimp to giant dragons…I might be seeing a pattern here. Be ready though, this game is not for the faint of heart. Plan your strategy wisely and enlist the help of your friends, though this could be your undoing. Now, how does this open-world AAA game that came out last year run on Steam Deck?

Elden Ring Optimization

When trying Elden Ring out at max settings, it actually ran ok. It would stick above 30 FPS, which would mean capping it could be do-able. The biggest problem though was temps being around 80c just standing still and a whopping 24.9W battery drain. To me, the best way to play is a combination of high, medium, and low settings, but set to a locked 30 FPS. This was by far the smoothest and most stable way to play, while also allowing a longer battery life. Sadly, the game does have about 6 areas that I can’t list, due to spoilers, that no matter what the settings are, drop 1-2 frames. The good thing is that those frames don’t cause a noticeable stutter so gameplay felt quite smooth. I also locked the TDP to 9, making sure the battery usage doesn’t go up much further than 16W almost the entire time. I also tried Elden Ring with this build while docked to my TV and thought the game was still able to look quite appealing even on the larger screen.

I really wanted to do everything I could to get a 40 FPS build up and running. Unfortunately, I couldn’t get a fully stable build for it. I was able to get very close, with framerate dips down to 36-37 that weren’t super noticeable, but it did come with a cost. Pushing the resolution down to 1152×720, and turning graphics settings to lowest, got Elden Ring the closest it possibly could to a stable 40. There is a quite noticeable difference, and the framerate isn’t stable, but it is the closest I believe is possible to hit something higher than 30 FPS without the Deck overheating and losing too much battery.

Left ImageRight Image

While both are stable here the recommended has much better temps and battery, while looking much more sharp.

In the end, the game finds it impossible to hit 60 FPS, but can be stable at 30 FPS and low battery usage with some compromises. Elden Ring on the deck is for people that will accept those shortcomings in exchange for portability, which still baffles me. This is a AAA open-world game that just came out and looks sharp and beautiful, but still runs at a stable rate. While it cannot hit 40 FPS, Elden Ring runs like a charm with minimal issues and will be a fantastic addition to anyone’s library for their Deck.

Liked this review? Check out our Game Review page for more reviews and optimizations!

Our review is based on the PC version of this game.

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Deck builds

40 FPS (Unstable)

SteamOS:

40 FPS Cap with 40 Refresh Rate

Half Rate Shading OFF

TDP Limit 12

Linear Upscaling

 

Proton Version:

Proton GE 7-25

 

Game Settings:

Terrain Quality: Low

Antialiasing Quality: Low

SSAO: Medium

Depth of Field: off

Motion blur: Low

Shadow Quality: Low

Lighting Quality: Low

Effects Quality: Low

Volumetric Quality: Low

Reflection Quality: Low

Water Surface Quality: Low

Shader Quality: Low

Global Illumination Quality: Low

Grass Quality: Medium

 

Projected Battery Usage/Temps:

14W – 19W

Around 70c – 80c temps for CPU and GPU

Around 2 – 2.5 hours of gameplay

Avatar image of Noah Kupetsky

Written by

Noah Kupetsky

CEO/Editor in Chief

A lover of gaming since 4, Noah has grown up with a love and passion for the industry. From there, he started to travel a lot and develop a joy for handheld and PC gaming. When the Steam Deck released, it just all clicked.

13 comments

  • Packsxn

    Just applied these settings and I’m getting 40-43 regularly. Good settings.

  • sadlostpuppy

    Any idea why I have about 4 fps when using these settings?

    • A

      Off the top of my head? No. Have you checked TDP limit, framerate cap, GPU Clock Speed, and matched them? If you have, and still getting 4 FPS, join our discord and I will DM you so I can ask for photos: https://discord.gg/tRYM2qaV

  • Do I still have to use the Proton GE 7-25 version?

    • A

      No. You should be able to use the newest Proton GE. We just provide the exact layer we use for transparency purposes, but you can use Proton GE 7-43 or whichever the newest one is.

  • Dario

    Really great settings (30 fps), thank you!
    Game is really stable and AA to max as suggested, imho, really makes a difference to help “understanding” the world in a (relatively) small screen.
    The only setting that (partially) doesn’t suit me is TDP to 9, that causes small drops (27/28) in very few spots.
    Great work, thanks.

    • A

      What are some of these spots? I’d be happy to test again! Just need to make sure keeping TDP at 10 to make up for those spots won’t allow more battery to drain in other areas.

      I’m glad the settings work well though! Thank you for trying them out.

  • Rodrigo Cunha

    Have you tried these settings playing docked?

    • A

      While all these settings will work docked, they are not pushed further with docked play in mind. We are talking to someone who is going to go through and create docked setting lists for our reviews soon!

  • Ahskur

    Used your configs and I’m getting the same results. Thanks for testing!

    • A

      I’m glad to hear that! Which build do you enjoy the most?

      • Ahskur

        I’m using the 30 FPS one, since I prefer it stable. Haven’t experienced any stutters of FPS floating in Limgrave as of now.

        • A

          That’s fantastic! Yeah I tend to gravitate towards stability and battery for most games, but some I feel so much better smoother like FPS games (Crysis Remastered definitely feels better at 40).

Comments are closed.