Steam Deck & Steam Machine news, reviews and settings
The Ascent box art

Review

Action, RPG

The Ascent

Content

8/10

Performance

3/5

Tested on Steam Deck

Deck Playable

ProtonDB Gold

First look

The Ascent looks and feels great to play. It could have better stability, but overall, runs like a charm!

FPS limit
Off
Refresh rate
40 Hz
TDP limit
8
GPU clock
1100
Scaling filter
Linear

Half Rate Shading

On

Proton version
Proton GE 7-30

In-game settings

Display:

Vsync: On

 

Graphics:

Resolution Scale: 90

Shadow Quality: Low

Everything Else: Medium

DirectX: DX11

CPU Performance Mode: On

Physics Objects: On

Wattage

12.5W - 16W

Temps

65c - 75c

Battery

2.5 - 3 hours

Where to buy

Store links may earn SDHQ a commission at no extra cost to you.

Steam Deck score

3/5

Performance
3/5
Visuals
3/5
Stability
3/5
Controls
4/5
Battery
4/5

Content score

8/10

Gameplay
8/10
Graphics
8/10
Story
7/10
Sound
8/10
Fun factor
7/10

I have always been a big fan of Cyberpunk settings. I love the futuristic, technology heavy setting that encompasses a gritty future we could one day have. Now put that setting into a co-op friendly Action RPG that runs well on the Steam Deck and I am a happy camper, and let me tell you, I am pretty damn happy. With the ability to customize your character with cyberware, skillpoints, and even clothing, this explosive shooter is way too much fun to play.

There are some good and bad points when playing on the Deck, but I would say overall, it was more positive than negative. The good is the game has Cloud Save support (thank god) AND Accessibility options that include text resizing! This is especially important on the Steam Deck due to its smaller screen.

The Ascent accessibility settings

The Ascent itself also runs well in the first 2 hours I played, though there were a couple spots I noticed major dips. Luckily, this only happened once or twice and in all combat scenarios, it held a solid 40 FPS (some explosions caused minor dips that recovered immediately). The game is made with UE4, which does mean you will see dips when loading into new places, though this recovered immediately as well. I did also notice some minor ghosting, though because the camera is so far away most of the time, I didn’t feel it impacted gameplay much. I will also make note that I did not crash once when playing the game. I am aware of others who report it, so if your game is crashing, please leave a comment so we can investigate!

The Ascent is also the first game that I felt Half-Rate Shading made a big difference in framerate stability, but didn’t change visuals as much. Overall, from this first look, I would say The Ascent will be good to play on Deck!

Screenshots:

Comparisons:

Left ImageRight Image

Our review is based on the PC version of this game.

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Avatar image of Noah Kupetsky

Written by

Noah Kupetsky

CEO/Editor in Chief

A lover of gaming since 4, Noah has grown up with a love and passion for the industry. From there, he started to travel a lot and develop a joy for handheld and PC gaming. When the Steam Deck released, it just all clicked.